Recent Posts

Thursday, June 24, 2010

We've moved!

The Animeeple blog has moved to  Please change your bookmarks!

Saturday, January 30, 2010

Animeeple and Unity

Quite a few of you use Unity to create 3D video games, so we wrote a tutorial on how to use Animeeple with Unity.  The tutorial starts with a blank project, and goes through creating a controllable character who walks, turns, runs, and kicks.  Here's where you can find it:

Even if you don't use Unity, we hope you find the parts about creating game appropriate assets useful.  We go into creating loops and removing root motion, both of which are handy to know.  Enjoy!

Wednesday, January 6, 2010

Wiki temporarily down

Our wiki is temporarily down because our service provider is doing some maintenance.  It should be back up tonight.  Sorry for the inconvenience!

Monday, December 7, 2009

New release!

We've got a new release of Animeeple for you!  This release features a new webpage layout, which should make shopping for characters and animations easier.  Enjoy, and as always, let us know what you think!

Friday, November 20, 2009

Sparkle in Motion

Sparkle's tip of the day: Animeeple runs on Intel-based Macs, not just PCs!

Wednesday, November 18, 2009

Okan plays Mini Ninjas

The bottom line: Thumbs up on the engineering and artwork!  Thumbs down on the training.

Saturday, November 14, 2009

New release!

We've got a new release of Animeeple for you.  What's new in 0.3.6?

  • Documentation covering our new interface, both text and video! Check it out at
  • By popular demand, you can now drag animations directly into a scene.  This is useful when you have a skeleton that you want to retarget onto in an animation file, like a BVH.
  • In the marketplace, every item has a button for searching for related content.
  • If an animation has a pair, it will have a button for viewing it.  For example, check out this slow dance animation, and click on the "paired" button.
You can download the new version at

As always, let us know what you think!